1) Balance so that the difficulty doesn't increase so fast
2) I think the game poorly conveys the message that you shouldn't text while driving:
a) In real life you "control" wheel in phone with different hands at the same time, in this game - you can't. While playing this game I have a sentiment, that I'd do much better if game allowed me to control a car with my left hand, say with AD keys
b) People don't typically go multitasking when they perform a nontrivial task already (which navigating in-game roads at such high speed is). The whole point of "don't multitask" is that people can't even focus on two simple tasks at the same time and even if driving alone feels boring, you shouldn't reach for a second task.
So I think the best would be to take make driving and texting two really simple (=infinitely playable without deaths) boring tasks and combine them in such a way, that when done together, it becomes hard.
You might make texting much more challenging and meaningful for the game (=requiring actual attention) if you add correct and incorrect options: say, you need to choose correct words from autocomplete suggestions, and if you choose some words (e.g. "moron" in a message to a boss) the game is over.
I would also probably make both driving and texting deadly from "1 hit" (and not 3 hits as it is now), given the other changes I proposed.
My core message is mostly not about difficulty. It's about the game being hard for a wrong reason: it is hard not because of multitasking, but because of control limitations
omg this game is fucking great! had a blast i think the concept is super original and hilarious and the art fits really well. The volume level on the music felt a little out of place. I get what you were trying to do but i just couldnt really heard the music before the second to last crash. I would suggest adding elements to the music in instead of such drastic volume changes like add faster drums as you get closer to dying. Overall tho amazing gameplay and the art was beautiful.
if you get a chance id really appreciate you checking out my teams game! deffinitly not as good but still. amazing job guys.
← Return to game
Comments
Log in with itch.io to leave a comment.
why does it say developers not uploaded a game
Oops! Sorry! It should be good now! Thanks!
would buy the song in a second
can you PLEASE port this game to mobile IOS? i would buy in a heartbeat
Just ask a friend if he could spam you on WhatsApp, get in your car and ...
Im not falling for your tricks internet man
Attempted several times. The last one:
Survived for - 2:45, Notifications cleared: 9
Two things I would say:
1) Balance so that the difficulty doesn't increase so fast
2) I think the game poorly conveys the message that you shouldn't text while driving:
a) In real life you "control" wheel in phone with different hands at the same time, in this game - you can't. While playing this game I have a sentiment, that I'd do much better if game allowed me to control a car with my left hand, say with AD keys
b) People don't typically go multitasking when they perform a nontrivial task already (which navigating in-game roads at such high speed is). The whole point of "don't multitask" is that people can't even focus on two simple tasks at the same time and even if driving alone feels boring, you shouldn't reach for a second task.
So I think the best would be to take make driving and texting two really simple (=infinitely playable without deaths) boring tasks and combine them in such a way, that when done together, it becomes hard.
You might make texting much more challenging and meaningful for the game (=requiring actual attention) if you add correct and incorrect options: say, you need to choose correct words from autocomplete suggestions, and if you choose some words (e.g. "moron" in a message to a boss) the game is over.
I would also probably make both driving and texting deadly from "1 hit" (and not 3 hits as it is now), given the other changes I proposed.
Yeah, 'A' and 'D' for the steering wheel would make it easier, but it is fun when the game is this stressful and hard at the same time
My core message is mostly not about difficulty. It's about the game being hard for a wrong reason: it is hard not because of multitasking, but because of control limitations
omg this game is fucking great! had a blast i think the concept is super original and hilarious and the art fits really well. The volume level on the music felt a little out of place. I get what you were trying to do but i just couldnt really heard the music before the second to last crash. I would suggest adding elements to the music in instead of such drastic volume changes like add faster drums as you get closer to dying. Overall tho amazing gameplay and the art was beautiful.
if you get a chance id really appreciate you checking out my teams game! deffinitly not as good but still. amazing job guys.
https://sohrabhamza.itch.io/brackeys-20212
thank you! thats actually what we did with the music as well as increasing the volume with each car hit
I don't think I am able to download the game, but the art already looks good, and also the concept of the game, true chaos!
Thanks! I'll look into it, we had issues getting the final build working on itch.io